<?xml version="1.0"?>

<!--
name	- Filename of animation strip
type	- Type of animation (looping, pingpong)
frames	- Number of frames in strip. INCLUDING the "nuked" frame, if there is one!
speed	- Speed at which the animation's frame advances per program cycle. 1 = 100fps, .1 = 10fps, etc.
plane	- Which plane the animation appears in front of. 4 = Sky, 3 = Far background, 2 = background, 1 = ground.
offset	- This controls where the animation appears by specifying an offset from the left side of
		  the plane image that the animation appears on. This does not apply to the sky or ground planes.
y		- The Y coordinate of the animation. The center of the image is used to position the animation.
mx		- Number of pixels that are added/subtracted to the X coordinate of the animation per frame
		  (may be decimal). This is in addition to however fast the plane image it appears on is moving.
nuke	- Specifies whether or not the animation has a "nuked" frame. Always at the very end of the strip.

<Delay> - Allows animation speed tweaking of individual frames.
-->

<!-- Frigistan -->
<Level>
	<Anim name="frigistan\yetti" type="looping" frames="6" speed=".1" plane="1" offset="640" y="356" mx="0" nuke="no" rare="yes"/>
	<Anim name="frigistan\penguin" type="looping" frames="6" speed=".2" plane="1" offset="640" y="405" mx="-1" nuke="no" rare="yes"/>
	<Anim name="frigistan\igloo" type="looping" frames="1" speed="0" plane="2" offset="341" y="348" mx="0" nuke="no"/>
	<Anim name="frigistan\eskimo" type="looping" frames="9" speed=".02" plane="2" offset="634" y="354" mx="0" nuke="no">
		<Delay frame="0" speed=".002"/>
		<Delay frame="1" speed=".2"/>
		<Delay frame="7" speed=".04"/>
		<Delay frame="8" speed=".2"/>
	</Anim>
	<Anim name="frigistan\snocommie" type="looping" frames="2" speed="0" plane="1" offset="700" y="377" mx="0" nuke="yes" rare="yes"/>
</Level>

<!-- Blastnya -->
<Level>
	<Anim name="blastnya\scope" type="looping" frames="1" speed="0" plane="2" offset="640" y="376" mx="-.5" nuke="no"/>
	<Anim name="blastnya\nessi" type="looping" frames="1" speed="0" plane="3" offset="640" y="328" mx=".1" nuke="no"/>
	<Anim name="blastnya\murryandmaud" type="looping" frames="2" speed="0" plane="1" offset="640" y="402" mx="0" nuke="yes" rare="yes"/>
	<Anim name="blastnya\lighthouse" type="looping" frames="2" speed="0" plane="2" offset="350" y="170" mx="0" nuke="yes"/ rare="yes">
	<Anim name="blastnya\radiotowers" type="looping" frames="2" speed="0" plane="3" offset="170" y="235" mx="0" nuke="yes"/>
	<Anim name="blastnya\radiotowers" type="looping" frames="2" speed="0" plane="3" offset="340" y="220" mx="0" nuke="yes"/>
</Level>

<!-- Petrovakia -->
<Level>
	<Anim name="petrovakia\petro-rig" type="looping" frames="1" speed="0" plane="2" offset="524" y="288" mx="0" nuke="no"/>
	<Anim name="petrovakia\cow" type="pingpong" frames="5" speed=".08" plane="2" offset="733" y="401" mx="0" nuke="no">
		<Delay frame="0" speed=".003"/>
		<Delay frame="4" speed=".003"/>
	</Anim>
	<Anim name="petrovakia\cow" type="pingpong" frames="5" speed=".08" plane="2" offset="103" y="401" mx="0" nuke="no">
		<Delay frame="0" speed=".003"/>
		<Delay frame="4" speed=".003"/>
	</Anim>
	<Anim name="petrovakia\gaspill" type="looping" frames="2" speed="0" plane="1" offset="640" y="382" mx="0" nuke="yes"/>
	<Anim name="petrovakia\oilcans" type="looping" frames="2" speed="0" plane="1" offset="640" y="385" mx="0" nuke="yes"/>
</Level>

<!-- Dictastroika -->
<Level>
	<Anim name="dictastroika\cooler-crack" type="looping" frames="1" speed="0" plane="3" offset="385" y="178" mx="0" nuke="no"/>
	<Anim name="dictastroika\wastespill" type="looping" frames="1" speed="0" plane="3" offset="485" y="313" mx="0" nuke="no"/>
	<Anim name="dictastroika\surrender" type="looping" frames="1" speed="0" plane="3" offset="70" y="150" mx="0" nuke="no"/>
	<Anim name="dictastroika\surrender" type="looping" frames="1" speed="0" plane="3" offset="370" y="150" mx="0" nuke="no"/>
	<Anim name="dictastroika\barrelofnuke" type="looping" frames="1" speed="0" plane="1" offset="640" y="390" mx="0" nuke="no"/>
	<Anim name="dictastroika\spiltnuke" type="looping" frames="1" speed="0" plane="1" offset="640" y="397" mx="0" nuke="no"/>
</Level>

<!-- Zamblamia -->
<Level>
	<Anim name="zamblamia\brontasaur" type="looping" frames="2" speed="0" plane="3" offset="480" y="217" mx="-.2" nuke="yes" rare="yes"/>
	<Anim name="zamblamia\zambian" type="looping" frames="2" speed="0" plane="1" offset="640" y="395" mx="0" nuke="yes" rare="yes"/>
	<Anim name="zamblamia\pterodactyl" type="looping" frames="2" speed="0" plane="1" offset="640" y="70" mx="0" nuke="yes" rare="yes"/>
</Level>

<!-- Tankylvania -->
<Level>
	<Anim name="tankylvania\vania_light" type="looping" frames="1" speed="0" plane="2" offset="269" y="292" mx="0" nuke="no"/>
	<Anim name="tankylvania\hangtree" type="looping" frames="1" speed="0" plane="3" offset="510" y="175" mx="0" nuke="no"/>
	<Anim name="tankylvania\vania_ghost" type="looping" frames="1" speed="0" plane="1" offset="400" y="240" mx="0" nuke="no" rare="yes"/>
	<Anim name="tankylvania\vania_ghost" type="looping" frames="1" speed="0" plane="1" offset="750" y="200" mx="0" nuke="no" rare="yes"/>
	<Anim name="tankylvania\vania_pumpkin1" type="looping" frames="2" speed="0" plane="2" offset="410" y="365" mx="0" nuke="yes"/>
	<Anim name="tankylvania\vania_pumpkin2" type="looping" frames="2" speed="0" plane="2" offset="635" y="365" mx="0" nuke="yes"/>
</Level>

<!-- Vodkavania -->
<Level>
	<Anim name="vodkavania\fence" type="looping" frames="1" speed="0" plane="2" offset="100" y="360" mx="-.5" nuke="no"/>
	<Anim name="vodkavania\fence" type="looping" frames="1" speed="0" plane="2" offset="400" y="360" mx="-.5" nuke="no"/>
	<Anim name="vodkavania\silo" type="looping" frames="1" speed="0" plane="2" offset="50" y="240" mx="0" nuke="no"/>
	<Anim name="vodkavania\brokenwindmill" type="looping" frames="1" speed="0" plane="2" offset="460" y="190" mx="0" nuke="no"/>
	<Anim name="vodkavania\grainelevator" type="looping" frames="1" speed="0" plane="3" offset="420" y="200" mx="0" nuke="no"/>
</Level>

<!-- Antagonistan -->
<Level>
	<Anim name="antagonistan\oasis" type="looping" frames="2" speed="0" plane="2" offset="220" y="300" mx="0" nuke="yes"/>
	<Anim name="antagonistan\bedouin-tents" type="looping" frames="1" speed="0" plane="2" offset="715" y="345" mx="0" nuke="no"/>
	<Anim name="antagonistan\pyramid" type="looping" frames="1" speed="0" plane="3" offset="413" y="187" mx="0" nuke="no"/>
	<Anim name="antagonistan\pyramid" type="looping" frames="1" speed="0" plane="3" offset="862" y="184" mx="0" nuke="no"/>
</Level>

<!-- Killingrad -->
<Level>
	<Anim name="killingrad\statue2" type="looping" frames="2" speed="0" plane="2" offset="0" y="190" mx="-.3" nuke="yes"/>
	<Anim name="killingrad\statue1" type="looping" frames="2" speed="0" plane="2" offset="400" y="195" mx="-.3" nuke="yes"/>
	<Anim name="killingrad\peaceballoon" type="looping" frames="1" speed="0" plane="1" offset="640" y="40" mx=".5" nuke="no" rare="yes"/>
</Level>

<!-- Red Star HQ -->
<Level>
</Level>

<!-- Survival Mode -->
<Level>
	<Anim name="survival\propaganda1" type="looping" frames="2" speed="0" plane="2" offset="70" y="150" mx="0" nuke="yes"/>
	<Anim name="survival\propaganda2" type="looping" frames="2" speed="0" plane="2" offset="200" y="150" mx="0" nuke="yes"/>
	<Anim name="survival\propaganda3" type="looping" frames="2" speed="0" plane="2" offset="300" y="150" mx="0" nuke="yes"/>
	<Anim name="survival\propaganda4" type="looping" frames="2" speed="0" plane="2" offset="400" y="150" mx="0" nuke="yes"/>
	<Anim name="survival\propaganda5" type="looping" frames="2" speed="0" plane="2" offset="500" y="150" mx="0" nuke="yes"/>

	<Anim name="survival\marker1" type="looping" frames="2" speed="0" plane="2" offset="100" y="180" mx="-.3" nuke="yes"/>
	<Anim name="survival\marker2" type="looping" frames="2" speed="0" plane="2" offset="300" y="150" mx="-.3" nuke="yes"/>
	<Anim name="survival\marker3" type="looping" frames="2" speed="0" plane="2" offset="500" y="150" mx="-.3" nuke="yes"/>
	<Anim name="survival\marker4" type="looping" frames="2" speed="0" plane="2" offset="650" y="150" mx="-.3" nuke="yes"/>
	<Anim name="survival\marker5" type="looping" frames="2" speed="0" plane="2" offset="750" y="150" mx="-.3" nuke="yes"/>

	<Anim name="survival\shelled1" type="looping" frames="1" speed="0" plane="4" offset="640" y="250" mx="-.05" nuke="no"/>
	<Anim name="survival\shelled2" type="looping" frames="1" speed="0" plane="4" offset="640" y="250" mx="-.05" nuke="no"/>
	<Anim name="survival\shelled3" type="looping" frames="1" speed="0" plane="4" offset="640" y="250" mx="-.05" nuke="no"/>
	<Anim name="survival\shelled4" type="looping" frames="1" speed="0" plane="4" offset="640" y="250" mx="-.05" nuke="no"/>

	<Anim name="survival\controltower1" type="looping" frames="1" speed="0" plane="3" offset="200" y="120" mx="-.05" nuke="no"/>
	<Anim name="survival\satdish1" type="looping" frames="1" speed="0" plane="3" offset="400" y="120" mx="-.05" nuke="no"/>

	<Anim name="survival\survival-marker" type="looping" frames="1" speed="0" plane="2" offset="600" y="320" mx="-.6" nuke="no"/>
</Level>